51st Regiment

Author Topic: Holdfast changelog  (Read 1613 times)

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Carl Klinke

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Holdfast changelog
« on: October 08, 2017, 05:42:33 PM »
Changelog 6 - Game Version 0.6.6489.6717

http://steamcommunity.com/games/589290/announcements/detail/1471973502270544628

"A new map has been included into the game! Fort Christina. It is playable on the Army Battlefield, Assault, Siege & Deathmatch game modes."



Looking good  :)

« Last Edit: October 16, 2017, 10:18:54 AM by Carl Klinke »
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Re: Holdfast changelog
« Reply #1 on: October 08, 2017, 10:45:29 PM »
Nice to have some more fort maps

Haxor

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Re: Holdfast changelog
« Reply #2 on: October 09, 2017, 02:18:58 AM »
Looks really damn good.

MrPhilfy

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Re: Holdfast changelog
« Reply #3 on: October 10, 2017, 11:41:50 AM »
Had a go on the new map last night. It's a very well balanced map and yes its very difficult to attack but is in the same sense very doable

Carl Klinke

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Re: Holdfast changelog
« Reply #4 on: October 16, 2017, 10:21:23 AM »
Changelog 7 - Game Version 0.7.6496.17388

Player Count Testing

"We've now increased the cap for the 'Anvil Game Studios Official NA1 - Army Battlefield' and 'Anvil Game Studios Official EU1 - Army Battlefield' servers to stress test the game with 150 players! You're welcome to join in on one of these servers and give us a helping hand."


http://steamcommunity.com/games/589290/announcements/detail/1466344462442009578
"Should you encounter the enemy, he will be defeated! No quarter will be given! Prisoners will not be taken! Whoever falls into your hands is forfeited."

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Carl Klinke

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Re: Holdfast changelog
« Reply #5 on: October 22, 2017, 09:10:20 AM »
Changelog 8 - Game Version 0.8.6504.412



"Grassy Plains - A new linebattle map! More to come. They’re all specifically designed to cater for organised play."  8)

"The chat is now split into multiple channels, the two primary channels being ‘Round’ and ‘Team’. Players can switch the chat channel using the 'TAB' key (This is adjustable from the Key Settings)."

http://steamcommunity.com/games/589290/announcements/detail/3014457466392416699
« Last Edit: October 23, 2017, 09:58:25 AM by Carl Klinke »
"Should you encounter the enemy, he will be defeated! No quarter will be given! Prisoners will not be taken! Whoever falls into your hands is forfeited."

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Re: Holdfast changelog
« Reply #6 on: October 22, 2017, 10:41:33 AM »
good update

Homicidal Puppy

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Re: Holdfast changelog
« Reply #7 on: October 22, 2017, 04:02:52 PM »
This is a good update, I just hope they can fix the melee soon as well.

At least these changes will be good for our Saturday events.

Carl Klinke

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Re: Holdfast changelog
« Reply #8 on: October 29, 2017, 10:29:00 AM »
Changelog 9 - Game Version 0.9.6511.1337





"A new map has been added into the game! Canyon."  8)

"Added a new Free-roam Spectator camera. This will allow spectating players to get a better bird's eye view of the unfolding battles. Controls for the Free-roam Spectator camera are customizable from the Keys Options menu. You can also adjust a variety of settings related to the Free-roam camera from the Game settings."

Spoiler: show
    Added a new Free-roam Spectator camera. This will allow spectating players to get a better bird's eye view of the unfolding battles. Controls for the Free-roam Spectator camera are customizable from the Keys Options menu. You can also adjust a variety of settings related to the Free-roam camera from the Game settings.
    Added Speaker Mode settings in the Audio Options to allow for surround sound setups. The Speaker Mode options are Mono, Stereo, Quad, 5 Speaker Surround, 5.1 Surround, 7.1 Surround and Dolby Pro Logic 5.1. The red icon to the right of the drop down menu is used to test your speaker setup.
    Added a new key bind option to toggle on and off the entirety of the User Interface in the game. The default key is set to ‘ScrollLock’. You can use this key to toggle the entire set of in-game elements without individually toggling them from the Game Options menu.
    When friendly fire is disabled, ships will now no longer take damage from other friendly ships.
    Decreased the amount of simultaneous entries in the kill feed to prevent it from taking up too much screen space.
    Fixed an issue where the Riflemen's chat channel was not working as intended.
    Fixed an issue where the reinforcements and scores that are shown in the top part of the screen where not showing the correct values when a player is spectating before he spawns the first time
    Fixed an issue where admin-killing (slaying) a player on the Assault Game Mode still allowed them to respawn back in the game.
    The grass on Grassy Plains is now slightly darker.
    Changed the spawning positions on Grassy Plains for the Army Assault game mode.
    Fixed an issue with the snow particle effects.
    Fixed an issue with gaps on the rock formations of the Desert Ruins map.
    The admin 'broadcast' message has been re-designed to match the rest of the User Interface.
    Canyon has been added to the Official Server map rotation.


We'll be including functionality that displays player names when using the free roam camera in the upcoming patch.

Once again, thank you very much for your support! May good health be yours.

- Anvil Game Studios


http://steamcommunity.com/games/589290/announcements/detail/1462968031141729442
"Should you encounter the enemy, he will be defeated! No quarter will be given! Prisoners will not be taken! Whoever falls into your hands is forfeited."

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Re: Holdfast changelog
« Reply #9 on: October 30, 2017, 08:50:31 PM »
im looking forward to playing on the new map :)