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Author Topic: Minden News #10: 10th Issue - Recap  (Read 1003 times)

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Deathstar

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Minden News #10: 10th Issue - Recap
« on: February 20, 2018, 02:06:23 PM »




Issue #10: The Perfect Ten




Happy Jubilee to us! Ten issues of the Minden News, ten weeks of premium content, carefully curated and refined for your reading pleasure. We hope you enjoyed our wild ride together so far and continue doing so for all future installments! To celebrate the occasion, we received a graphical upgrade in the form of a fancy new headline, courtesy of OriginalHobo.

Since we are looking back, let us recap last week's Sunday Linebattle. As mentioned, we were using an experimental ruleset in order to add more depth to the match type. Three capture points were added to the map, this time represented by volunteers, and respawns were permitted. Lines still had to move and fight in formation and points were based on the amount of times the capture points were taken under control. Traditionally, linebattle events follow a simple deathmatch formula, with no respawns and the simple victory conditions of either wiping out the enemy team, or having the greater number of survivors at the end of a round. We look forward to try more CTF or Conquest style matches in the future, hopefully then as a properly implemented game type. We also ask you to appreciate that 'experimental' also means untested and potentially flawed. Expect improvements for future events and, of course, more events with traditional rules. In the meantime, let us know in this Strawpoll whether you prefer the old linebattles or the new CTF format.
Missed the event? Our resident field reporter Spunned was present, so expect a video soon on our official YouTube channel. Are you following yet?

The plans for the rest of this week: NA Training happens on Friday at 7:30 PM EST/EDT, followed by the NA Linebattle at 8:00 PM EST/EDT. The Saturday Public linebattle happens at 20:00 CET. The Sunday Linebattle, from what we know with standard rules, is at 20:00 CET. That is it for the 10th Edition of the Minden News™! We hope you enjoyed this early special edition. See you tonight for Tuesday Training at 20:00 CET!



« Last Edit: February 20, 2018, 02:52:51 PM by Deathstar »

Mark

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Re: Minden News #10: 10th Issue - Recap
« Reply #1 on: February 20, 2018, 06:48:42 PM »
Quote
We look forward to try more CTF or Conquest style matches in the future, hopefully then as a properly implemented game type.
:thinking:
Mark

Miwiw

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Re: Minden News #10: 10th Issue - Recap
« Reply #2 on: February 20, 2018, 06:52:02 PM »
conquest battle was awful - not worth a second run.

Steiner

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Re: Minden News #10: 10th Issue - Recap
« Reply #3 on: February 20, 2018, 10:14:50 PM »
Conquest would have been better if the score would be obvious at all times.
+++++++++++++[>++++>+<<-]>.--.>---.

Tinez

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Re: Minden News #10: 10th Issue - Recap
« Reply #4 on: February 21, 2018, 12:43:42 AM »
Great restyle for the Minden News!